Arcade Hub
ARCADE HUB
Six arcade classics. One black screen. Zero excuses to stop at "just one more run."
Arcade Hub is a collection of six games you can jump into straight from a single menu. Pick a cover, play, hop back to the hub, pick another. Your settings stay put, and you can do it all with a keyboard, a mouse or a gamepad.
What's inside
- Tetris: stack, clear, repeat. Dangerously easy to play for an hour without noticing.
- Fruit Ninja: slice fast, slice clean, keep the streak alive.
- Snake: the classic that gets meaner the longer you survive.
- Brick Breaker: not just a paddle and a ball. Unique levels and a few tricks to keep every wall interesting.
- Bomber Man: blow up crates, outsmart the map, don't get caught in your own blast.
- Asteroids: rotate, thrust, shoot, panic. In that order.
Some are pure chill, others will make you sweat. Start with whatever matches your mood.
Made for players, not just for clicking
- Play your way: keyboard and mouse or gamepad. The whole thing, menus included, works without touching the mouse, so you can sit back with a controller and never reach for anything else.
- Rebind everything: every action of every game can be remapped, for keyboard and gamepad separately. The game warns you if a key is already taken, and one button brings it all back to default.
- Chase your records: games that keep score save your best one, so there's always something to beat. Reset a single game or wipe them all whenever you want a fresh start.
- Your sound, your rules: separate volume levels for music, effects and UI. Everything you set is saved for next time.
- Loading your way: load straight into the game, or wait on the loading screen until you press a key. It's in the settings.
- Back to the hub anytime: open the settings menu, hit the button, pick another game. No restart needed.
- Finish what you start: games with levels have a proper ending, with a congratulations screen waiting for whoever gets there.
Play it
Runs in your browser, or download the Windows version.
Behind the project
This started as a personal challenge: stop building small, safe projects and go for something bigger. Instead of one game, I built a hub that could hold many, and it's designed to grow, so more games may show up later.
If something breaks or feels wrong, tell me in the comments, and mention which game it happened in. Bug reports are the best gift you can give a solo dev.
Now go and have fun!






